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Create a Reading Passport for Imaginary Destinations
More About Sammy RamblesA passport makes reading progress about discoveries rather than speed.With...
Edit a Fantasy Scene by Removing Half the Words
More About Sammy RamblesCutting words can make action easier to picture.The activity in edit a...
Build a Story Around a Promise
More About Sammy RamblesPromises give characters obligations that shape their choices.The activity...
How to Show Bravery Through Small Decisions
More About Sammy RamblesCourage can begin with telling the truth or asking for help.The activity...
What Makes a Fictional School Feel Real?
More About Sammy RamblesTimetables, corridors and unwritten rules make invented places...
Write a Postcard From a Floating Island
More About Sammy RamblesA short message can hint at an entire unseen journey.The activity in write...
A Museum of Objects From an Imaginary Adventure
More About Sammy RamblesObjects can tell a story without explaining everything.The activity in a...
Create a Weather Forecast for a Magical World
More About Sammy RamblesWeather gives imaginary journeys practical consequences.The activity in...
Invent a Festival for a Fantasy Kingdom
More About Sammy RamblesCelebrations reveal what a community values.The activity in invent a...
The Art of Naming Imaginary Places
More About Sammy RamblesNames suggest history long before a character arrives.The activity in the...
Make a Map of a Place Nobody Has Discovered
More About Sammy RamblesMaps turn a vague idea into a landscape full of choices.The activity in...
What Would a Dragon Keep in Its Treasure Box?
More About Sammy RamblesTreasure can be a memory, a promise or an object with a surprising...
The Secret Language of Dragon Footprints
More About Sammy RamblesTracks invite children to make careful observations before inventing...
Design a Dragon Habitat Without Drawing a Dragon
More About Sammy RamblesA believable imaginary creature needs a place to sleep, feed and feel...
Invent Three School Rules for Dragon Charming
More About Sammy RamblesA rule becomes interesting when someone has a good reason to break it.The...








